Author Topic: Playful Psychic, Advanced Skills (by Skywind)  (Read 14999 times)

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Playful Psychic, Advanced Skills

by Skywind


Table of Contents


  • Advanced Skills
    • Empathy
    • Telepathy
    • Astral Projection
    • Aural Vision
    • Using Psychokinesis

  • Practice Month Two
    • Psychokinesis and its Effects
    • Statistics and the Z-Score
    • Magick
    • Giving Readings
    • Games and Practical Uses II
    • Teaching, for Teachers

Advanced Skills


Empathy

Definition

Empathy is the ability to know someone else's emotions psychically, during
normal conversation and at a distance. Body language and tone of voice are not
empathy, only psychic perceptions. Empathy is a limited type of telepathy,
which is easier for most people to learn. It is the most common of all psychic
abilities.

Spontaneous Use

Many people use empathy without realizing it, especially with close friends and
family members. This often occurs as a feeling that a friend is hurt or in
trouble. The receiver may also feel stressed because a friend is stressed.

With practice, you can improve your empathic ability. You can begin using it on
cue instead of just spontaneously. You can learn to receive detailed emotions
and complex situations.

Connecting

Create an empathic connection by focusing your thoughts on your chosen target.

Create a constant stream of energy connecting you to him or her. Let the
connection grow and strengthen, like a web or joined hands holding you
together.

Emotions flow through the connection in both directions. The target will feel
some of your emotions, and you will feel some of the target's emotions.

Receiving

Be open to receive images, sounds, and feelings through the link. You may feel
the emotions as if they were your own, or they may seem like a movie. They may
appear as emotional images or as hunches.

As you receive information, watch for related details and subtle feelings.
Watch how the target reacts to his or her emotions. Ask questions to navigate
through related emotions. Notice how the feelings change in response to your
questions.

To be certain you aren't reading body language, practice when you can not see
or hear the target person. Practice at times when you wouldn't otherwise know
what mood the person is in. Then ask the person later what his or her mood was
at that time, to see if you received feelings accurately.

Controlled, useful empathic navigation can take a while to learn, but it is
necessary. The telepathy section explains techniques for navigation in more
detail.

Disconnecting

Closing the link is just as important as opening it. When you are ready to
close the link, visualize it gently drawing apart and closing cleanly.

If you try to remove it too quickly, it may hurt like a suddenly broken
relationship. You may even feel it physically near the heart, where empathy
connects. Be gentle with empathic links because they represent your
relationship with that person. You will both feel what happens to it.

Common Problems

Q: I don t feel anything when I try to connect. Am I doing it? What s
happening?

A: Ground and center. Make sure you are relaxed, not scared, and not feeling
defensive. If you are tense or scared, you won t connect well with people. If
you feel defensive, you will hold your energy in and stop it from flowing to
the target. Make sure you are comfortable feeling close to the target. Make
sure the target is comfortable feeling close to you. Gently add energy and
strengthen the connection.

Q: I can connect, but I am not receiving anything.

A: Ask a question and then listen for an answer. If the connection is still
quiet, strengthen it and increase the energy flow. Be sure to stay calm and
relaxed.

Q: Receiving too many emotions is overwhelming me. How do I filter some out?

A: Ground and center very well. If afterward you still need a filter, create a
shield around yourself to block all empathy. Then when you choose to receive
empathically, tell the shield exactly what to let through. When you are done,
tell it to block everything again.

Summary
  • Create a connection to the target
  • Strengthen the connection
  • Receive and navigate
  • Disconnect cleanly


Success
  • You can create a link.
  • You can receive accurate emotional information through it.
  • You can close the link gently.



Telepathy

Definition

Telepathy is the psychic transfer of thoughts, concepts, images, sounds, and
feelings. Empathy is a form of telepathy.

Accuracy

Theoretically, telepathy can carry any information. In practice, it is more
limited.

The most accurate reception comes from full concepts involving all five
physical senses and emotions. Thoughts involving fewer senses reduce accuracy.
For detailed, accurate telepathy, focus on an entire situation instead of a
single object, word, or number.

Creating a Link

Create a telepathic link the same way as an empathic link.

Focus your thoughts on the target person. Create a clear image of him or her in
your mind. Create a picture of a situation involving him or her, and imagine
the sounds, smells, emotions, and surrounding atmosphere.

Create an energy link between yourself and the target.

It will have two parts: an emotional link between your hearts and an
intellectual or conceptual link between your minds. The emotional part is
important because connecting requires trust. Emotions and thoughts will go both
directions through the links.

Strengthen both links until you feel strongly connected.

Telepathy should always be done with compassion for the other person's thoughts
and feelings. You may learn personal information. If you betray this trust,
future connections will be more difficult.

The target will not always consciously know that you are connecting, but will
still respond subconsciously. He or she may block you out if upset with you.
The receiver cannot force accurate telepathy. It only works when the sender and
receiver both allow it.

Navigating Thoughts

Surface Thoughts

As you explore someone telepathically, you will notice many levels of thought.
These levels exist in yourself and in the people you connect to. Some levels
are more conscious than others.

The easiest level to reach is that of surface thoughts, the daily conscious
thinking that people do in response to the environment. This level of thought
is usually the least useful for telepathic communication, but it is the easiest
to receive.

Sometimes those thoughts are obvious without telepathy. You see a child's eyes
light up and know that he or she is excited and curious about something. Pets
show their interest by pointing their eyes and ears. Remember that the
communication is telepathic only if you know the thoughts without body language
cues.

Broadcast Thoughts

Surface thoughts are easy to read because they are broadcast psychically. You
may be talking with a friend, and suddenly both say the same thing at the same
time. Or, one person may say something and the other respond, "Hey, I was about
to say that!"

This happens because one of the people is "thinking loudly," almost verbalizing
his or her surface thoughts by thinking about them openly. These thoughts are
the easiest for other people to receive spontaneously. If you don't want anyone
receiving these thoughts, you will want to shield them.

Shielded Thoughts

Surface thoughts can be shielded with careful practice. They usually don't need
to be shielded because few people will receive them clearly. However, if you
associate with many psychic people, you may find that they notice more than you
want them to.

Some private thoughts will be unreadable by telepathy regardless. This is human
nature; deeply private thoughts stay private. Thoughts about other people may
seem to be private but are easily read through telepathy. They are also
frequently conveyed through body language, and noticeable even without
telepathy.

A person can learn to stop other people from reading any of his or her
thoughts. This is usually not worth the effort for a long time, since most
people aren't strongly telepathy anyway. However, it can be useful to keep a
surprise secret.

Notice as you are reading or thinking how many of the words you are pronouncing
in your mind. Any words that you pronounce mentally (even if you don't speak
them) are loud thoughts.

You are likely to telepathically broadcast loud thoughts. If you think in
pictures and ideas, or keep your mind quiet as you do pronounce words, you will
broadcast less.

Observe your thoughts as you read and throughout the day. You will be able to
tell the difference between your loud thoughts and your quiet ones. By changing
your loud thoughts to quiet thoughts, you can make them less likely to be
broadcast.

Deep Thoughts

Exploring a person's thoughts is like wandering a maze of his or her life. Past
and present experiences are mixed with thoughts, daydreams, feelings, and
pictures. Navigating through the maze for one specific idea can be confusing,
but it will get easier with practice.

Thoughts and memories are related by similarity. Start by telepathically asking
for a starting point relevant to the information you want.

Some images will appear. Watch for details in them. Focus on ideas related to
the information you want. When new images appear, they will bring more
information.

Focus in closer until you get to the level of details you need. If certain
information you want isn't presented, ask a question about it. ("Show me more
about your notebook. What have you written in it?") Follow the ideas that
associate usefully with other ideas. You will eventually find a path to the
information you want.

Passive and Active Links

There are two ways to make use of a telepathic link, passively and actively.
You can watch passively by letting the other person direct where you look and
what you see. Or, once you are seeing through his or her eyes, you can watch
actively by telepathically suggesting where they should look and what they
should do.

The passive way will give you better realistic information about the person's
interests. The active way will let you look in more detail at something that
was glanced over but not examined. Use passive links just as you would normal
receptive telepathy. Use active links as a combination of receptive telepathy
and suggestive telepathy.

Telepathic Suggestions

Telepathy can be used to suggest, not just to receive. This has only a minimal
effect until the sender is very strong, and even then, it is suggestion only,
not a controlling force. It is used mainly to ask questions of the target, to
get specific useful answers.

Telepathic suggestions can not be used to make people do things that they would
strongly object to. They can be used to ask for simple actions. The easiest
types of suggestions are things like, "Scratch your ear," "Drop the pencil,"
and "Look behind you." Simple, instant, physical commands are much easier than
complex commands.

To send a suggestion, create a normal telepathic link, and then think of
information traveling from your mind to the target's, instead of vice versa.
Formulate your suggestion very clearly. Involve a picture, sound, and concept
with it, not just the words of the sentence.

Some people are able to tell when they are being telepathically influenced, and
sometimes even recognize who is doing it. Work with a friend who has verbally
given you permission to try to influence him or her telepathically. Then you
can be sure you aren't offending anyone by doing so.

Disconnecting

Disconnect the same way you would for empathy. Close the link gently and
cleanly.

Common Problems

Q: I'm generally having trouble connecting getting information. What's up?

A: Check all the questions in the section on Empathy first. Make sure you're
grounded, centered, well connected, and that the other person isn't shielding
from you. If you can receive empathically from the person, but not
telepathically, then continue with these questions.

Q: Ok, I'm empathically connected, and I can receive emotions clearly. I'm not
receiving any images or words though, and I can't direct what I receive.

A: You'll need to practice navigation the person's thoughts. Start by asking,
"Why do you feel that way? Tell me or show me," and then listen for an answer.
Communicate just like speaking, and gradually visualize the person in his or
her surroundings. Then you can look around him or her and see things for
yourself. You can also view his or her memories like a video this way.

Q: I can receive but the images make no sense. How can I tell what they mean?

A: They may be literal, or they may be symbolic. Practice will make you more
familiar with what to expect. This is just a case of needing more experience;
keep trying. Write down everything you do see, even when it doesn't make sense,
and afterward compare the results to see if there was a pattern.

Summary
  • Create and strengthen a link.
  • Receive or send through the link with detailed images.
  • Close the link gently.


Success
  • You can create a link.
  • You can receive accurate information through it.
  • You can successfully give simple instructions to the target, and close the link.



Astral Projection

Definition

Astral projection means projecting your awareness to the astral plane.

The astral plane is a world made of energy that can be shaped by thought and
emotion. In the astral plane, a person can create objects and communicate with
other beings, both humans and spirits.

Remote Viewing is a form of projection, just like astral projection. The
difference is that it takes you to a physical location instead of an astral
one.

Astral Projection vs. Out of Body Experiences

Astral projection and out of body experiences are not the same.

Leaving the body and astral projection are different forms of travel. The
astral plane is one of many places a person can go when out of body or when
projecting. Astral projection can happen while still in body and awake.

This book focuses on interacting with the astral plane through visualization.
This works while you are awake and not out of body. It will not cover out of
body experiences.

Astral projection requires feelings like daydreaming and being creative because
they trigger psychic perceptions. You may feel at first that you are imagining
what you see. That's ok. In time, you will change from imagining it to
perceiving it accurately.

The level of danger is less than normal physical life. You might run into
someone who will get angry with you for no apparent reason. However, as long as
you don't go looking for trouble, such occurrences are unlikely. Even if
someone doesn't like you, they're unlikely to do anything more than give you a
minor headache.

Contrary to some common myths, you can not die from leaving your body or from
projection. You can not be trapped out of your body. Demons will not take over
your body while you're gone. If you get anxious or stressed, you'll just wake
up naturally, like from a nighttime dream.

Visualization Method

Choose an astral place that you would like to visit. Create a place if you
think it does not already exist. If you want to visit a friend's astral home,
hold the image of your friend, emotionally or visually, in your mind.

Relax and daydream. Think of the place you would like to visit. If other
thoughts interfere, notice them, let them go, and return to the picture.

Continue until it becomes very clear. You will use this place as an anchor
point to return to later. Become aware of seeing, feeling, and hearing the
place, including as many senses as possible.

Stay open to any information that enters your mind, no matter how odd or
unrelated it may seem. Some astral places are relatively normal. Others are
extremely odd and may change frequently. As you examine each image, use it to
find other images. Over time, you will get images more quickly and see more.

Once maintaining the picture is easy, change it somewhat. Add a tree, or move
things around; whatever you imagine will change it in that way. Pick up an
object and resize it, change its color, change its density, and then return it
to normal.

Reshape that area of the astral plane. Practice until you are very comfortable
doing this. Learn to change your shape. Walk, fly, swim, and examine the
details of many objects.

The next step in astral projection is traveling to places other people have
created. You succeed at this when you don't let your preconceptions change your
views of them. In some areas, the things people have created maintain
themselves so others can not change them. In other areas, your thoughts can
change what is actually there.

Uses of Astral Projection

Astral projection is useful for practicing perceptive and creative psychic
abilities, especially telepathy. It also works as an energy source to assist
healing. It lets you explore concepts that don't fit into the regular world,
such as four or five dimensional space.

Exploring other people's astral creations and creating your own can be quite
fun. Whatever you can imagine, you can play with on the astral plane.

Soul joining is also possible. Because you can change shape astrally, you can
become fog-like. If several people do this, it is possible for them to overlap
their soul energy, and eventually their souls.

This can be a very intimate experience emotionally and nearly always creates a
strong telepathic connection. It's difficult to remain in the astral plane when
doing this if you aren't already good at projecting. For people who are very
comfortable projecting and comfortable with each other, it can be a very joyous
experience.

Common Problems

Q: I can't keep a clear picture of the astral plane in my mind. It's blurry and
not very detailed.

A: You may need to work with an ability other than sight. Try listening and
feeling your way around, rather than giving it a visual shape. Also, make sure
you aren't being distracted by the physical world around you.

Q: I can get to the astral plane and see it, but I can't move around. I feel
like I'm glued down.

A: Sometimes it takes practice to be able to move naturally. Try a second
projection. Leave your astral body where it's at, as a shell, and project to a
different place in the astral plane. Let the shell just sit there stuck the
first few times, and eventually, you will find that movement comes naturally.
This can be especially helpful if astrally you can fly but have difficulty
walking.

Q: I can't see anything others create. I can only see my own things.

A: This could happen for two reasons. One possibility is that your own
expectations are interfering. If so, practice the suggestions given at the
beginning of this book for avoiding expectations. The other possibility is that
you are not used to viewing other people's energy. Practice with psiballs with
friends, and with aura vision, to help improve your ability to see other
people's energy. Other energies feel a bit different, but they are all
variations of the energy you can already see.

Q: When I'm trying to actually leave my body, rather than just see the astral
plane while awake, I get almost out. But then my heart beat speeds up and I
wake back up again.

A: A fast heart rate shows anxiety. Are you nervous about what you are doing?
The anxiety could come from many things. If you are afraid of the astral plane,
research it more and deal with your fears before trying to project again.

If you aren't afraid of projecting, but still have a lot of anxiety, consider
some other possibilities. How will your beliefs change if you succeed? Are you
worried about anything that would happen to you, emotionally or mentally, after
you succeed? Are you ready for the new experience? How will you handle it? What
does it mean to you to succeed? If you are not ready, what would make you
ready?

Q: I want to explore the astral plane but I'm afraid it might be dangerous or
unhealthy. Something keeps pushing me back in.

A: Your own fears are pushing you back in. Emotions can take form when you are
in the astral plane, and you may perceive them as actual blocks to your
progress. The only way to defeat fears is to face them, either by experiencing
what you are afraid of, or by researching it until you know there is nothing to
be afraid of.

The astral plane is less dangerous than the physical world because you can
always relocate if a situation isn't good. At worst, you can simply leave the
astral plane (with a full shutdown if you wish).

Your fears will not decrease over time unless you continue to learn about
astral projection. Keep reading about it, talk with others about their
experiences, and practice things yourself. Do it a little at a time so that you
are totally comfortable before going ahead.

Like in the Star Wars Jedi training cave, the only threats are your own fears.
Face the fears, and they will show that they are illusions.

If you want to feel more prepared for whatever occurs, read the section on
maintaining shielding. Some of the ways of dealing with psychic battle (which
is uncommon, but occasionally happens) are discussed in that section.

Summary
  • Choose a location.
  • Daydream about the location to get there.
  • Explore and receive.
  • Practice changing things.
  • Explore others' areas.
  • Return to the physical world.


Success
  • You can create and visit your own astral home.
  • You can alter your astral home.
  • You can visit and accurately describe others' astral homes.
  • You can return to the physical world easily when you choose.



Aura Vision

Definition

An aura is an energy field around something. It contains information about the
health of a creature, its emotional and mental state, and many other things.
Color, texture, shape, size, and motion of the aura all provide information
about the creature or item.

Seeing the Aura

Relax your body, mind, and eyes. Choose an object or person to look at that
won't make you nervous. Look gently at the object, focusing your eyes slightly
behind it.

Look with your third eye, the psychically sensitive area of your forehead.
Close your eyes and feel your focus shift up slightly, so that you seem to be
looking out of your forehead. Open your eyes, and your focus shifts back down
to normal sight. Open and close your eyes a few times to learn how it feels.
Avoid rolling your eyes upward; that will just give you a headache.

Once you are confident of the focus shift, do it gently with your eyes open.
Look out of your eyes and your forehead at the same time. This shift of focus
awakens psychic vision, which is used to see auras. To see the aura, look
gently just past the object, using your eyes to see and keeping your focus
lifted to the third eye. When you begin to see lines of color around the
object, you need to find out if it's an after-image or an actual aura.

After-Images

After-images are a biological effect of your eyes, caused by eyestrain. Look at
the circle image for at least 30 seconds, and then look at the empty space next
to it or a blank wall. The opposite-color image you will see is an after-image.

To prevent after-images, blink often and don't look at one object too long. As
you improve, you will see the aura within a few seconds, before after-images
appear. When you first see color or lines around an object, look away to make
sure it's not an after-image.

To eliminate after-images, close your eyes for a minute or two. When you stop
seeing the image on the inside of your eyes, the after-image is gone and you
can go back to seeing the aura.

Aura Variations

Auras have many shapes, sizes, colors, and textures. There is no standard
interpretation because different people perceive differently.

The best way to discover the meanings of colors and other attributes is to
experiment. Read about traditional meanings and use them to decide what the
colors mean to you. For instance, someone who is decisive about his personal
space may have a clear edge on his aura, a solid, dense energy, and sharp,
clear lines.

The aura can affect and be affected by a person's health. If you are interested
in learning energy healing, through chakra and aura work, read Hands of Light
and Light Emerging by Barbara Ann Brennan. They are very detailed and well
written, and they focus entirely on healing methods.

Practice Techniques

Stay relaxed and calm as you practice. Practice often, but don't tire yourself.
Often, the moment you relax and quit trying, you will suddenly see the aura
quite clearly. If things aren't working, take a break, do something fun, and
try again later when you can be more relaxed and patient.

Aura vision may be easier when you are sleepy because you won't have the energy
to force anything. If you have a difficult time letting things happen without
forcing them, try once or twice when you are tired or sleepy.

Dim lighting can be helpful so you don't strain your eyes. Put a solid colored
background behind the object. Gray, white, brown, and dark colors work well
because they are not visually distracting.

Multiple Layers

The aura has multiple layers, like an onion, but with each layer reaching from
the very center of the person outward. Close to the body, all of the layers
overlap. Each layer out reaches farther away from the body and becomes less
dense, lighter, subtler, and more difficult to see.

First, practice seeing the inner layers. As you improve, let your awareness
expand, growing lighter and softer. Reach outward with your aura to feel the
aura you are looking at. Feel your vision shifting more strongly toward the
third eye and clairvoyance. Remain relaxed and feeling light as your vision
expands to include the outer layers.

Common Problems

Q: I can't feel the shift in focus.

A: Relax and keep trying, but gently. If you still have difficulty after a lot
of practice, try learning some other psychic skill first to awaken your
abilities. This will make aura vision easier to learn.

Q: I can feel a shift in focus but I still can't see anything.

A: Try looking at different energy levels. You may be below or above what you
are trying to see. Do this by varying the amount of energy you have in
yourself, adding more or letting some go to adjust to different levels. It may
feel like getting lighter or heavier. The more you practice, the easier this
becomes.

Summary
  • Relax.
  • Look gently or feel with your mind.
  • Shift your focus to looking psychically.
  • Watch the movements and details of the aura.


Success
  • You can perceive the aura either visually or in your mind.
  • You can tell apart details in the aura.
  • You can see how auras affect personal communication.



Using Psychokinesis

Definition

Psychokinesis, less often called telekinesis, is the ability to move or affect
matter with your mind. This includes all forms of affecting dice rolls,
levitation, teleportation, etc.

Research has shown that psychokinesis does exist in some people. For details of
scientific experiments, refer to the Journal of Parapsychology, in most large
libraries. Most studies are done using random number generators, to get
measurable effects. There are a few rare cases of objects levitating,
vanishing, and other large occurrences, but these are notoriously hard to
repeat and study.

This section investigates the causes, beliefs, and reality surrounding
psychokinesis. It doesn't claim you can learn psychokinesis overnight, or even
at all. If you have not learned any other ability yet, don't start with
psychokinesis. Encourage your belief and experience by learning another first.
Other abilities, especially ones such as empathy, are more easily accepted and
learned. Then psychokinesis will be much easier.

Micro Psychokinesis

Affecting random numbers is called micro psychokinesis. It works on small
events, and its results are only noticeable after collecting a large amount of
data. This is the more common kind of psychokinesis.

A student practicing usually obtains better results with micro psychokinesis,
because it's more easily caused, counted, studied, and believed. This doesn't
lend itself to flamboyant demonstrations, but it is scientifically valid and
quite real.

Macro Psychokinesis

Macro psychokinesis, which means making objects move or fly, is less common and
more difficult to study in a research lab. It takes much longer to learn.

Learning Psychokinesis

The steps for doing psychokinesis are quite straightforward.

 1. Remove all disbelief. "Do or do not. There is no try."
 2. Choose the goal you want. This could be a dice roll, a hand of cards, or whatever.
 3. Visualize that goal very strongly, being very confident that it can and will happen exactly as you want it to. "My will be done!"
 4. Shuffle the cards, roll the dice, or do whatever is necessary to pick the event.
 5. Check your results. Keep practicing.

Practice

Pay attention to your mood, distractions, day dreaming, beliefs, doubts,
questions, and ideas. Practice with your eyes open or closed. Experiment with
getting results immediately or later. Learn how each affects your results. Try
working with objects that are already moving; it may be easier.

If you think a doubt interfered with getting your goal, then try again, and
focus more on being confident. When you can clearly, confidently, and
repeatedly visualize the goal you want, you will get better results. Encourage
yourself. Celebrate your progress. Relax and rest.

Good results help overcome the rest of your doubts. The more you overcome the
doubts, the easier it'll be to continue improving. This is one reason that
practicing lots of micro psychokinesis will tend to help more than attempting
macro psychokinesis. You can get good results a little at a time.

Doubt and Belief

Psychokinesis forces matter to match your thoughts. Therefore, thoughts of
disbelief won't work, only thoughts of belief will. Because it is so important,
most of the necessary learning relates to believing. Faith can move mountains
(well, dice at least).

Psychokinesis does exist. Normal people do it. People who've gained control of
the ability have no reason to believe that it doesn't exist. They've
experienced it, and know that it exists. Society's disbelief no longer matters
to them. Society's disbelief won't matter to you, either, once you've seen it
with your own eyes and done it yourself.

Overcoming Doubts

You can overcome doubts by identifying them precisely, and then one by one
challenging the incorrect beliefs. Once you make the challenge statements,
repeat them to break the old habit and create a new supportive one.

Stating a new idea once or a few times isn't enough to change your inner
beliefs. This usually takes a few months of repetition. There's no quick way to
reprogram a thought habit.

If you haven't read the section at the beginning about beliefs, do so now. If
you read it but don't remember much, reread it. Pay attention to the fears and
challenge statements.

Any belief you have which you want to change, you can, by finding a logical
challenge statement that directly contradicts the incorrect belief. This works
for any area of life. When you choose what to believe based on a rational view
of reality, your inner beliefs will gradually change to match the new view.

The methods just discussed can reprogram your habits to support a more
realistic view of the world. It takes time, but it is necessary for success.

Results

People learning psychokinesis may find they explain away good results as
chance, if they are doubtful, or accept the slightest variations as proof if
they are overly enthusiastic. Both these trends should be kept in mind when
looking over results. Statistical methods exist to show the probability that
psychokinesis was involved. The methods are detailed in the statistics and
measurement section below.

Someone with intense doubts may score a statistically valid score, but in the
wrong direction for the experiment, or significantly less than chance.
Similarly, a person who is confident, focused, concentrating comfortably, and
enthusiastic may be able to produce consistent good scores.

In this way, success tends to create more success, and failure tends to create
more failure. Each is a reinforcement of a belief. Challenge statements may be
needed to overcome a trend of failure before it becomes too much of a habit.
This can be frustrating, but success doesn't happen overnight. It happens by
learning from failure.

Common Problems

Doubt: Reread this section. Other: You should have experience with previous
skills by now; use that knowledge to figure it out.

Summary
  • Fix your beliefs so that disbelief will no longer interfere.
  • Choose the goal you want.
  • Visualize that goal very strongly.
  • Pick the event.
  • Check the outcome.
  • Practice, practice, practice. And did I mention, practice?


Success
  • If practicing micro psychokinesis, you can affect random number generators consistently.
  • If practicing macro psychokinesis, you can move objects on purpose when you choose.


Practice Month Two


Psychokinesis and its Effects

Effects of Psychokinesis

Chance Variations

The most common effects of psychokinesis are small variations in chance, such
as dice rolls, card shuffles, and influence on electronics. These can help a
person win a board game. They can force variation in a random number generator.
They sometimes cause electronic equipment malfunctions, and often happen
without us realizing it.

Retro Psychokinesis

Psychokinesis can also work backward in time.

The experiment uses a random number generator to produce a set of 1's and 0's
and records them on floppy disk. While it occurs, a person is trying to force
the results using PK. Another person then looks at the numbers to see whether
there are more of a number than expected. Like the flip of a fair coin, there
should be about half of each result.

In one form of the experiment, a person with PK is told to force 1's before the
generator runs. Then it runs, a person checks the results, and the person has
successfully forced extra 1's. This is normal cause and effect, as we
understand it.

In the second form of the experiment, the number generator runs first and the
results are recorded on floppy disk. Then afterward, the person is told whether
to force it to produce extra 1's or extra 0's. The person makes an effort, and
then someone looks at the already recorded results to see if it worked. And, it
does a scientifically significant amount of time. Since the floppy hasn't been
touched, the results must have been there all along, in the direction asked
for.

No one, including top scientists, has been able to explain how that works. All
they can prove is that it does work a significant number of times. For more
details, look for studies on retro-psychokinesis in scientific parapsychology
journals.

Levitation

Levitating objects is possible though rare. This can either be straight up, or
moving the object across the room. For reasons probably tied to beliefs, this
rarely happens when people are watching. Sometimes, though, a person will turn
around just in time to see the object drop. It may account for some objects
relocating across the room when no one moved them (this happens to a large
number of people, in cases where it couldn't be just forgetfulness).

In my experience, objects spontaneously levitated or moved when I was
daydreaming. Typically, I was relaxed, dreamy, unfocused, and mentally
energetic. I don't know how long objects levitated. I only noticed them once
they fell down with a bang. Other than general mood, I haven't discovered any
details for causing movement on purpose.

Chimes rang indoors without wind, repeatedly (and just one chime at a time, not
the whole set). A pan floated straight up and then dropped back down onto the
same shelf. A cordless phone moved to a different corner of the room while I
was awake in it but not watching. A spiral handset phone cord floated in the
air in front of my eyes, until I thought, "That can't float!" at which point it
promptly dropped to the floor. Some of these happened with friends in the room,
and they agreed with my observations. I haven't learned to control them yet,
though.

Teleportation

Teleportation, which means an object vanishes in one place and reappears
somewhere else, is reported occasionally but is extremely rare. Since I don't
have the ability, I can't teach it. I mention it here to help people research
it.

Search carefully through parapsychology journals and publications. There are
stories of psychic Chinese children who can cause flowers, pills, and other
small objects to teleport on cue. There are stories of a Scottish man from
hundreds of years ago showing up in Europe in the 1990s, very confused about
what happened to his farm. There are stories of mediums who conjure small
objects during seances.

Some of these have been researched in detail. Some are just reported as case
studies. Because they aren't repeatable in a lab, they're difficult to verify
and prove. Also, it's very difficult to get studies of such controversial
topics published in the United States. Search for psychic studies from Europe,
Australia, Canada, China, and Russia.

Causes of Psychokinesis

Random Manifestations of Micro Psychokinesis

Psychokinesis most often manifests spontaneously and accidentally as microPK.
The person may not notice microPK. Strongly wanting a dice roll or a particular
hand of cards, can cause microPK to happen. This may account for a person's
good luck or bad luck.

Random manifestation comes from a strong emotional desire. The desire motivates
the ability, which then works subconsciously to bring about the goal.

Random Manifestations of Macro Psychokinesis

The other emotional state that often causes psychokinesis is high adrenaline.
This can be anger, fear/terror, frustration, excitement, or pleasure.

Adrenaline psychokinesis can manifest in a big way: objects moving around,
electronic equipment breaking, or a glass shattering. While this is impressive,
it's usually not repeatable. It usually scares the person involved, although
it's unlikely to hurt anyone.

This is also the ability sometimes responsible for poltergeist effects in
homes. The poltergeist effects center around one person with an undisciplined
psychokinetic ability and usually a lot of emotional upset and stress. The
psychokinetic activity may be a way of releasing some of the stress or making
it more obvious so it gets solved.

This may not account for all such cases, but it is the reason behind some of
them. People who have troublesome psychokinetic activity should contact an
agency with a good reputation in parapsychology - ask for their history and
references - and get assistance there.

Random psychokinesis shows that the person does have a natural ability towards
psychokinesis. If the person wants to do so, she or he may work on gaining
control of the ability, and causing it on purpose in the intended fashion. Even
if a person has not had random psychokinesis before, if he or she is willing to
let it happen, it may eventually do so.

Intentional Manifestations of Micro Psychokinesis

Psychokinesis can also manifest on purpose. The easiest to study is micro
psychokinesis affecting random number generators (RNGs) because scientists can
measure the effect. Psychic research labs have identified people who can
consistently affect RNGs.

Computer programs are becoming a possibility for an at-home lab with as much or
almost as much control as a scientific lab. The best of these programs use true
random numbers, generated from special hardware. Simpler programs use
pseudo-random numbers, which can have patterns or repetition in them, and are
harder or impossible to affect.

A cheap route to practicing micro psychokinesis is to use a fair die. See the
section Statistics and the Z-Score for detailed experiments and how to
interpret the results.

Intentional Manifestations of Macro Psychokinesis

Some people can also manifest macro psychokinesis on purpose. Most will not
demonstrate it, or even let anyone else know they can do it. They would be
harassed about the ability if they did. Don't expect any demonstrations.

In many cases, these people had random macro psychokinesis manifestations, and
eventually discovered how to control them. They may not understand the ability
or be able to teach it. Some methods for learning macro psychokinesis are
discussed later in this page. Since few people can learn it easily, they aren't
as tried and practiced as the other skills in this book.

A very large part of learning macro psychokinesis is belief. If a person
believes that it can't happen, it won't. If they believe it might happen, then
it might. If they can fully believe that it will happen, it will.

This is covered and explained in more details in the belief section. Disbelief
is why macro psychokinesis is one of the more rare psychic abilities. It takes
a lot to overcome the initial disbelief enough to manifest the ability a few
times. Just like any other psychic ability, it can be learned if approached
correctly.

Statistics and the Z-Score

Random Chance

A 6-sided fair die is equally likely to roll any of the numbers on it. So, the
chance of rolling a particular number is 1 out of 6: it will show up
approximately once out of every six rolls. Out of 30 rolls, a certain number
would show up approximately 5 times.

If a number shows up much more or much less than that, then either the die is
not fair (trick dice? weighted?), or something else, such as psychokinesis, is
affecting the roll.

Having the correct number show up extra often is called psi hitting. It's also
possible to have the correct number show up much too rarely, and this is called
psi missing, meaning that psychic abilities cause you to miss more often than
chance. It's just as important in studies as psi hitting, since it's still
affecting the roll.

If you have a lot of psi missing, check that your thoughts are clear and free
of doubts, and then try again. Sometimes an ability will just work backward of
what's intended, and changing your approach can fix that.

Scientific Significance

The test of scientific significance measures how significant a certain result
is. This is a common scientific method of proving a given theory based on
experimental results.

It gives a percentage likelihood that the results of the experiment are due
only to random chance. If there is less than a 5% chance that the results are
due to random chance, then it is accepted as scientifically significant,
meaning that the results could be due to psychic abilities.

The math behind it is somewhat complex, so the experiments listed on the
following pages have simple tables to check your results. You won't need to do
any math for them.

As an example, the significance test says that on 30 dice rolling trials, 8 or
more rolls of the same number, or less than 2 rolls of the same number, are
proof that something special is happening. That would mean that either the
person is using trick dice, or psychic abilities are affecting the rolls.

For Science and Math People

If you are interested in more detailed math, the full z-score and probability
formulas are available in the appendix of this book, with a description of how
to use them. Also, check the Journal of Parapsychology for their statistical
methods, which are much more detailed.

If you want to do more advanced analysis of your experiments, keep a list of
exactly what the target was, and what your actual answer was. Write your name
and the date on every experiment result. Keep all your results, even the ones
that you think you did badly on. Then find a professor of statistics or
parapsychology and explain that you've done some experiments and you'd like to
learn how to analyze the results. Most will be willing to help you out if
you're patient and friendly.

Experimental Requirements

The explanation given here is for the purpose of doing simple parapsychology
experiments at home. The charts will give you accurate results, as long as you
are following the rules about how to use them. You can do different experiments
from those listed, as long as chance is the same as listed here.

 1. Chance needs to be one choice out of a set, with each choice equally likely.
 2. You need to do enough trials to be able to use the chart. This is listed under each experiment. In general, you need enough trials to make the number correct by chance be at least five. So if chance is 1/4, you need to do at least 20 trials, so chance would be 5 correct. If chance is 1/6, you need to do 30 trials, so chance is 5 correct.
 3. You need to keep track of how many answers were correct and how many incorrect.

Dice Experiment

Preparation

If you are using a normal die, chance is 1/6 because there are six sides. The
table below gives probability values for any results with chance 1/6. You will
be making 36 rolls.

You will be doing one set to test the die and another set to try out
psychokinesis. The method for each is the same. It's important that you test
the die first, so that if it's lopsided, you can find a better one to practice
with.

Experiment

Here you will be trying to roll a 3. (You can pick any number, but these
instructions will assume 3 for now.) Roll a single die, and record whether it
came up as a 3. Repeat this for all 36 rolls. At the end, count how many 3's
you had and find that number in the "Correct" column in the chart.

Results

If you are just testing the die, it should roll anywhere from four to eight 3's
during that time. If it rolls differently from that, it's probably not a fair
die. Try using a different one, especially a new one. If you are testing your
psychokinetic ability, you need zero, one, or eleven, or more 3's to prove that
you did it. If you get more than thirteen 3's, then you've really proven it.

Probability Chart for 1/6 with 36 trials

Code: [Select]

+----------------------------------------+
| Correct |  Probability   |   Meaning   |
|         |     Value      |             |
|---------+----------------+-------------|
|    0    |  Less than 1%  | Very        |
|         |                | special     |
|---------+----------------+-------------|
|    1    | Between 1% and | Definitely  |
|         |       5%       | special     |
|---------+----------------+-------------|
|    2    | Between 5% and | Maybe       |
|         |      10%       | special     |
|---------+----------------+-------------|
|    3    |  Between 10%   | Random      |
|         |    and 30%     | chance      |
|---------+----------------+-------------|
|    4    |  Between 30%   | Random      |
|         |    and 50%     | chance      |
|---------+----------------+-------------|
|    5    |  Between 50%   | Random      |
|         |    and 70%     | chance      |
|---------+----------------+-------------|
|    6    |  Between 99%   | Random      |
|         |    and 100%    | chance      |
|---------+----------------+-------------|
|    7    |  Between 50%   | Random      |
|         |    and 70%     | chance      |
|---------+----------------+-------------|
|    8    |  Between 30%   | Random      |
|         |    and 50%     | chance      |
|---------+----------------+-------------|
|    9    |  Between 10%   | Random      |
|         |    and 30%     | chance      |
|---------+----------------+-------------|
|   10    | Between 5% and | Maybe       |
|         |      10%       | special     |
|---------+----------------+-------------|
|   11    | Between 1% and | Definitely  |
|         |       5%       | special     |
|---------+----------------+-------------|
|  12-36  |  Less than 1%  | Very        |
|         |                | special     |
+----------------------------------------+


Probability Chart for 1/6, with other trials

Code: [Select]

+----------------------------------------+
| Number | Chance |  Necessary Correct   |
|   of   |  1/6   |                      |
| Trials |        |   for Significance   |
|--------+--------+----------------------|
|        |        |  No more  |  Or at   |
|        |        |  than <=  | least >= |
|--------+--------+-----------+----------|
|   30   |   5    |     1     |    11    |
|--------+--------+-----------+----------|
|   36   |   6    |     1     |    11    |
|--------+--------+-----------+----------|
|   48   |   8    |     2     |    14    |
|--------+--------+-----------+----------|
|   60   |   10   |     4     |    16    |
|--------+--------+-----------+----------|
|   96   |   16   |     8     |    24    |
|--------+--------+-----------+----------|
|  120   |   20   |    12     |    28    |
|--------+--------+-----------+----------|
|  300   |   50   |    37     |    63    |
|--------+--------+-----------+----------|
|  600   |  100   |    82     |   118    |
|--------+--------+-----------+----------|
|  1200  |  200   |    174    |   226    |
+----------------------------------------+



Telepathy Experiment

Preparation

If you want to use a traditional ESP card deck with 5 shapes, or a set of 5
photos, chance is 1/5 because there are 5 cards. The table below gives
probability values for any results with chance 1/5.

The sender and receiver each need paper. You will be doing 30 trials. Record
the time, your results, and whether you are sending or receiving, so you can
match the results later.

The sender needs to choose which photo will be sent for each trial. In order
for chance to stay 1/5, shuffle the stack of cards for each trial and draw one
at random.

Experiment

The sender says the number of the trial (1-30), then selects and and
concentrates on a card. The receiver writes down which card it was and says,
"Next." The sender should say the number before picking the card, so that voice
intonation doesn't give anything away.

At the end, compare results and count the number of correct answers. Then find
that number in the "Correct" column of the chart.

Probability Chart for 1/5 with 30 trials
Code: [Select]

+-----------------------------------------+
| Correct |   Probability   |   Meaning   |
|         |      Value      |             |
|---------+-----------------+-------------|
|    0    |  Less than 1%   | Very        |
|         |                 | special     |
|---------+-----------------+-------------|
|    1    | Between 1% and  | Definitely  |
|         |       5%        | special     |
|---------+-----------------+-------------|
|    2    | Between 5% and  | Maybe       |
|         |       10%       | special     |
|---------+-----------------+-------------|
|    3    | Between 10% and | Random      |
|         |       30%       | chance      |
|---------+-----------------+-------------|
|    4    | Between 30% and | Random      |
|         |       50%       | chance      |
|---------+-----------------+-------------|
|    5    | Between 50% and | Random      |
|         |       70%       | chance      |
|---------+-----------------+-------------|
|    6    | Between 99% and | Random      |
|         |      100%       | chance      |
|---------+-----------------+-------------|
|    7    | Between 50% and | Random      |
|         |       70%       | chance      |
|---------+-----------------+-------------|
|    8    | Between 30% and | Random      |
|         |       50%       | chance      |
|---------+-----------------+-------------|
|    9    | Between 10% and | Random      |
|         |       30%       | chance      |
|---------+-----------------+-------------|
|   10    | Between 5% and  | Maybe       |
|         |       10%       | special     |
|---------+-----------------+-------------|
|   11    | Between 1% and  | Definitely  |
|         |       5%        | special     |
|---------+-----------------+-------------|
|  12-30  |  Less than 1%   | Very        |
|         |                 | special     |
+-----------------------------------------+


Probability Chart for 1/5, with other trials
Code: [Select]

+-----------------------------------------+
| Number  | Chance  |  Necessary Correct  |
|   of    |   1/5   |  for Significance   |
| Trials  |         |                     |
|---------+---------+---------------------|
|         |         | No more  |  Or at   |
|         |         | than <=  | least >= |
|---------+---------+----------+----------|
|   25    |    5    |    1     |    9     |
|---------+---------+----------+----------|
|   30    |    6    |    1     |    11    |
|---------+---------+----------+----------|
|   50    |   10    |    4     |    16    |
|---------+---------+----------+----------|
|   75    |   13    |    6     |    20    |
|---------+---------+----------+----------|
|   100   |   20    |    12    |    28    |
|---------+---------+----------+----------|
|   200   |   40    |    28    |    52    |
|---------+---------+----------+----------|
|   500   |   100   |    82    |   118    |
|---------+---------+----------+----------|
|  1000   |   200   |   175    |   225    |
+-----------------------------------------+



Playing Card Experiment

Preparation

If you want to use a deck of playing cards and only consider the suit, change
is 1/4 because there are 4 suits. The table below gives probability values for
any results with chance 1/4.

Each person takes a piece of paper, and writes the numbers 1-24 on it. You will
be doing 24 trials. Also put your name, the date, and the time on it.

Shuffle a deck of cards several times.

Experiment

Close your eyes and shuffle the deck of cards. At some point, stop shuffling.
Decide which suit the top card is, and write it down. Then turn over the card,
and record the actual suit. For the next trial, shuffle the deck again (this
assures that chance stays 1/4).

At the end, compare results and count the number of correct answers. Then find
that number in the "Correct" column of the chart.

Probability Chart for 1/4 with 24 trials
Code: [Select]

+-----------------------------------------+
| Correct |   Probability   |   Meaning   |
|         |      Value      |             |
|---------+-----------------+-------------|
|    0    | Between 1% and  | Definitely  |
|         |       5%        | special     |
|---------+-----------------+-------------|
|    1    | Between 10% and | Random      |
|         |       30%       | chance      |
|---------+-----------------+-------------|
|    2    | Between 10% and | Random      |
|         |       30%       | chance      |
|---------+-----------------+-------------|
|    3    | Between 50% and | Random      |
|         |       70%       | chance      |
|---------+-----------------+-------------|
|    4    | Between 99% and | Random      |
|         |      100%       | chance      |
|---------+-----------------+-------------|
|    5    | Between 50% and | Random      |
|         |       70%       | chance      |
|---------+-----------------+-------------|
|    6    | Between 10% and | Random      |
|         |       30%       | chance      |
|---------+-----------------+-------------|
|    7    | Between 10% and | Random      |
|         |       30%       | chance      |
|---------+-----------------+-------------|
|    8    | Between 1% and  | Definitely  |
|         |       5%        | special     |
|---------+-----------------+-------------|
|    9    |  Less than 1%   | Very        |
|         |                 | special     |
|---------+-----------------+-------------|
|  10-24  | Much less than  | Very        |
|         |       1%        | special     |
+-----------------------------------------+


Probability Chart for 1/4, any trials
Code: [Select]

+-------------------------------------------+
| Number | Chance 1/5 |  Necessary Correct  |
|   of   |            |                     |
| Trials |            |  for Significance   |
|--------+------------+---------------------|
|        |            | No more  |  Or at   |
|        |            | than <=  | least >= |
|--------+-----------------------+----------|
|   20   |   5    |      0       |    9     |
|--------+--------+--------------+----------|
|   24   |   6    |      1       |    11    |
|--------+--------+--------------+----------|
|   40   |   10   |      4       |    16    |
|--------+--------+--------------+----------|
|   80   |   20   |      12      |    28    |
|--------+--------+--------------+----------|
|  100   |   25   |      16      |    34    |
|--------+--------+--------------+----------|
|  200   |   50   |      38      |    62    |
|--------+--------+--------------+----------|
|  400   |  100   |      83      |   117    |
|--------+--------+--------------+----------|
|  1000  |  250   |     223      |   277    |
+-------------------------------------------+


Magick

Definition

Magick, in this context, refers to using rituals, objects, or habits to cause
changes, either in a person's mind and attitude, or in the world. It may
involve invoking a higher power to do work for you, or using a ritual to bring
forth power within you to do work.

Some religions use magical ceremonies for blessings, rites of passage, and
recognition. Examples would be baptism, communion, weddings and hand-fastings,
prayers, rain dances, and some superstitions.

Traditions

The traditions around magick vary greatly. Most Christian traditions have
magical ceremonies of various sorts, conducted by the priest or pastor, and
involving sometimes an entire congregation. They may not be referred to as
magick, but the rites fit the definition, involve God's power in some way, and
have a purpose in the minds of the people involved.

Most Christian traditions restrict the use of magick to only religious
officials, and only in the ways defined by the church. They discourage general
people from pursuing psychic perceptions, and especially from practicing ritual
magick without the church.

Other religions, such as Wicca, are much more open about who can use magick.
Wicca is a nature-loving religion with a God and a Goddess. Its basic message
is as long as you harm no one, do whatever you want. It supports the use of
rituals to help you think differently, to accomplish things, and accepts the
existence of psychic perception.

There are many other religions that support psychic abilities and ritual
magick.

Magick and Psi

Magick and psychic abilities are related but somewhat different. Psychic
abilities come entirely from within, and are generally under the control of the
person involved. Magick can come from within or from other sources, and may or
may not be entirely controlled.

They are two similar but different ways of causing changes in the world. They
often work well together, because ritual is especially helpful for setting a
mood that psi will work in.

Giving Readings

Definition

Giving psychic readings to friends can be fun. This includes all methods of
telling the future, describing the past, learning about a distant place,
practicing telepathy, and any other psychic use you can imagine.

Responsibility

Decide, before starting, how much responsibility you are taking for what the
person does with the information.

Is it "for entertainment purposes only?" Do you expect your advice to be
followed? Do you want your advice to be followed, or just noted and observed?
How confident are you of what you are saying? If what you are saying is wrong,
how will you expect the person to respond to you?

There are no wrong answers, just consider the questions before you start giving
readings. Make your expectations clear to the person receiving the reading You
can place as much or as little importance as you want on the your answers, as
long as you communicate the importance.

Reasons

Consider, also, the reasons you want to give readings. This isn't to determine
right and wrong reasons; it's just to understand what your goals are.

Do you want to:
  • practice perceiving?
  • help people out?
  • encourage discussion?
  • prove that psi exists?
  • test your abilities for yourself?
  • have fun?
  • try something new?
  • feel closer to people?
  • understand the world or people better?
  • learn?


Once you've determined why you want to do readings, you'll have a much clearer
idea of what you're aiming for. You can keep your reasons totally to yourself.
It just helps you to understand them.

Confidence

Confidence is very important when giving readings. It helps prevent anxiety,
and keep you relaxed. This is the main reason readings are classified as
Advanced rather than Beginner.

To stay confident, avoid verification until the end of the reading. It prevents
comments from distracting you or making you analyze too soon. After you have
given all the information you can, then the person getting the reading can
verify how much seemed accurate.

Methods

There are many methods for doing readings, such as runes, tarot, dice, cards, I
Ching, angel oracle, freeform telepathy, and others. Learn the history and
common uses of a method before using it. Anything that gives you good results
is a good choice.

Verification and Proof

Regardless of the method used, once the information is recorded, it's useful to
determine which parts were correct. You should only do this after all
impressions are recorded, so it doesn't influence the results.

Check details carefully, for colors, sizes, shapes, similarities, word sounds,
and other things that may match. Watch out for the extremely general things
that don't provide useful information. "You will have difficulty tomorrow" is
too general. "You will have trouble with your car at lunch time" is not
general; it's very specific and easily proven.

It's ok to be inaccurate at first. You will improve with time and practice.
Give at least three months of readings before deciding whether you are
generally accurate or not. If possible, keep records of each reading and how
much of it proved correct. That way, you can see your progress over time.

Summary
  • Identify the purpose of the reading and questions.
  • Choose a method for giving the reading.
  • Use the method by its instructions.
  • Check accuracy after completely finished.



Games and Practical Uses II

Combining Abilities

Practical uses of psychic abilities rarely involve only one ability. For that
reason, I'm grouping together the abilities that are frequently used together,
and listing some of their common uses. There will always be more uses for them
than I can list; be creative, try things, and see what works for you.

Aura Vision and Aura Healing

These abilities can show the emotional state and overall health of a person,
animal, or plant. They can help diagnose medical problems, areas needing
attention or energy, relieve cramps, assi
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September 05, 2005, 05:10:53 PM
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psychicT0201

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nice kobok but did you just copy and paste this from the website playful pschic or did they get it from you?

September 06, 2005, 11:59:35 PM
Reply #2

kobok

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nice kobok but did you just copy and paste this from the website playful pschic or did they get it from you?

This is an article written by Skywind, and posted here with her permission, as it says at the end of the first article in this series.
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July 07, 2007, 09:22:21 AM
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Enchia

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I have a question about the astral projection techniques explained in the article. I astral projected to my current location and viewed myself astrally (I think) then I used visualisation to cause a breeze of wind which I noticed on my skin. I was wondering if this was a sort of astral projection because I felt like I was viewing me from a distance and I look like a daydream. Was this an astral projection???

July 07, 2007, 12:29:32 PM
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kobok

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Was this an astral projection???

That depends on your choice of definition.  The definition Skywind uses here for astral projection will not necessarily equal the definition used by other authors elsewhere, since there are a wide variety of definitions for that single term.

One good test to make sure your projection experience is a genuine psi experience is to use it to observe something that you would not otherwise know about.  This will help you identify real experiences, so I recommend this highly.
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